Game Modes

Game Modes

CoopEdit: Cooperative editing Maps in-game.

CTF: Capture the flag where you must retrieve the enemy flag and return it to your own flag for points.

FFA: Your basic FPS-game mode. With items spawning, respawning, and players just fragging away. FFA stands for free-for-all.

Capture: Frags are not counted at all. The goal is to keep certain bases under your control for as long as possible. Your team is continuously awarded points for each base it has currently captured.

Protect: Touch the enemy flag for points. Protect your own flag by picking it up.

Hold: Hold the flag for a time to score points.

Collect: Frag the enemy team to drop skulls. Collect them and bring them to the enemy base for points.

TeamPlay: Basic teamplay mode.

Instagib: Your classic 1-shot-1-kill type of game, no items spawn in this mode - it's just movement and aiming that can keep you alive longer than your enemy. Players respawn right away after being fragged (killed). Your only weapons are a Rifle with 100 shots, and your fist - which does for quick frags when up close to your enemy, since it's "rate of fire" is more rapid.

Instagib-team: Capture the flag as above, but with weapons, health, and items as in instagib mode.

Instagib-capture: Capture with instagib

Instagib-protect: Like protect mode above, but with weapons, health, and items as in instagib mode.

Instagib-ctf: Players spawn with 100 Rifle Bullets only, and must fight the enemies to steal the Enemy Flag, and bring it to the allied Flag, after dying, players should wait 5 seconds to respawn.

Instagib-hold: Like hold mode above, but with weapons, health, and items as in instagib mode.

Efficiency: You spawn with a random subset of ammunition, thus giving you a temporary assignment (especially in team mode) or simply forcing a certain tactical approach on you. Players respawn right away after being fragged.

Efficiency-team: Teamplay efficiency.

Efficiency-ctf: Players Spawn with all Weapons, and must fight the enemies to steal the Enemy Flag, and bring it to the alied Flag, after dying, players should wait 5 seconds to respawn.

Efficiency-protect: Like protect mode above, but with weapons, health, and items as in efficiency mode.

Efficiency-hold: Like hold mode above, but with weapons, health, and items as in efficiency mode.

Regencapture: Like capture but without a respawn timer and the bases you own regenerate your health, armour and ammo when you stand close.